using UnityEngine;
using System.Collections;

public class Cena_Creditos : MonoBehaviour 
{
	
	private GameObject menu;
	private GameObject bg;

	void Start () 
	{
		this.bg = new GameObject("BG", typeof(BG_Creditos));
		this.menu = new GameObject("Menu", typeof(C_Menu));
	}
	
	void Update ()
	{
	
	}
}
